Ken and I met up to watch anime, hang out and such. He showed me around Tokyo and helped me out immensely, showing me good places to eat and Akihabara and all sorts of other neat places and things. Unfortunately, he lived two hours away on the opposite side of town so we could only get together on the weekends or a couple times a month. Before I got a second VCR I would drag my machine across town to his apartment to get copies of stuff to watch.

A Taste of Employment

In May, the assistant manager of my apartment building, who had gone to school in Colorado, introduced me to a friend of his that worked as an as assistant director in an animation studio called Visual 80. They were working on Spiral Zone for a US company at the time and the American translator and I got to talking and she invited me to go back and work for them. I was so excited that I almost exploded.
My first real anime job!
The Japanese management of Visual 80 was never told that I was “going to work” for them so they figured that I was just some weird American hanging around the studio, which, in fact, was the case. I got Ken to come in with me and we experienced Japanese animation production, albeit for a US show.
It was really interesting. I spent time with the producers, learning about how they managed the production and with the directors and assistant directors seeing how they did their work.
Ken and I decided that we wanted to learn to animate and one of the chief animators—a really scary guy—began to teach us. He looked like an old man because of his gray hair but it turns out that he was only 28 and had some kind of accident and the medicine they gave him turned his hair gray. He had absolutely no sense of humor—at least that I could detect—and he would get mad when I fooled around a little bit.3 This is where I learned the great truth of being an animator—most of the time you don’t get to draw anything you are interested in. Ken could take this. I could not.
I decided to learn to paint cels instead, which was much easier and fun. I helped out a little bit when subcontracted work would come in and the very first real work I did was some cels on an Orange Road TV episode.
The director of Spiral Zone was a French Canadian who had a very short temper. The translator hated him (usually because he made her work harder) and she stabbed him in the back every chance she got and made working in Japan totally miserable for him.
He did give me some great advice on art and animating though, which I will be forever grateful for.
Eventually, he gave up and moved back to Canada and they sent a new director, a Greek man, to take over the show.
I didn’t have a formal job and cel painting was getting old so I started helping them out with retake checking and such. Once the translator discovered that I would do this, she stopped and whenever the Greek director was out of town (about half the time) I had to do it alone. So here’s somebody who had never worked in an animation company before, never had any formal training, never had the approval of the directors (Japanese or US), and had no interest whatsoever in American animation checking shows for director’s retakes. Thankfully the Japanese staff pretty much figured out what was going on and helped me out, showing me how to call retakes in a reasonable and efficient way.
I spent my afternoons and evenings at Visual and some days I skipped Japanese school to go there when it was busy. (I didn’t even consider that this could have killed my visa.) I would stay there all Saturday night and hang out with the producers and animators. Sometimes we watched new anime shows and sometimes old live action movies like the Hidden Fortress and the Wizard of Oz. I would go home at 5 or 6 A.M. Sunday morning and sleep until midday.

My First Meeting With Megalomania

Bit by bit the translator decided she really wanted to move back to the States and started trying to find ways to get the US company Visual was working with to take her on. She figured that by making herself look superior to everyone else that they would fall to their knees and beg her to go. This was compounded by her totally wrong idea that she could be a great director/producer.
She was totally insane. She hated the Japanese and went on about terrible Japanese men are (even though she was married to a Japanese man) and about how she hated Japan. She believed in space aliens and thought that Men in Black followed her around sometimes. (This was many years before the X-Files and the MIB movie!) A few times she told me about how they had secret bases in the Antarctic and on the Moon. She had delusions about being a great artist and kept sketching herself. At least she had some talent—she built a clay model of a lizardy thing that was pretty neat.
She thought she was very important and used to speak in common terms to the president of the company (a social no-no) and come up with crazy plans for new projects.
Once she wanted to make up a production proposal for an incredibly bad idea she had and I ended up rewriting the whole thing on a broken down typewriter in the office and she submitted the new version with her own name on it. My version had about 2% of her story in it. The remake was called the Tears of Illandra. (It wasn’t half bad and I still have the script around somewhere.) I did incredibly bad character designs for it. At least she helped by designing one of the (alien) characters.
The real problem was that she started dreaming up weird ideas that the Japanese were screwing the US company. When the chief producer from the US came over once the translator told her all sorts of crazy stories and made her think that the Japanese were doing all sorts of bad things behind their backs. It was pretty important for Visual to get another series from the US company and she was making it less likely that would happen with every nutso word that came out of her mouth.
Once, when she told me about some wacko tale she had just told the US producer, I couldn’t take it any more and I had to tell the Japanese. I wrote out a crude letter explaining what I had heard, knowing that I wasn’t good enough to explain what I wanted to yet and gave it to the chief director. He read it and immediately called the translator, who went crazy and yelled at me for hours.
After that I knew that if she was going to stay there was no way I wanted to be there because I could never communicate with the Japanese staff better than she could and she would undermine everything I would do. So I left.
I went back to the school and told them I wanted to start training in the animation school as soon as possible. That US company never worked with Visual again and the translator eventually moved back to the US to pursue her mad goal of becoming a great writer and artist.

Animation = Education?

They transferred me from the language school to the animation school in October after six months of Japanese study. (Sink or swim, buddy!) Initially, it was really hard to deal with but the guy who sat next to me was very helpful and they managed to catch me up to the rest of the class.
Ken came into the class and we tried to figure the rest out together.
We studied basic animation theory, drawing our own animated scenes based on ideas the teachers gave us, then learned how to do a good clean-up of a key animator’s rough drawing. This is extremely important and cannot be overstressed. Lines define a great part of the look of the animation and line quality can mean the difference between mediocre and beautiful. When you are sitting in a classroom drawing lines for days on end it gets really boring though!.
Until I went to Visual I thought that I wanted to be a character designer but I soon found out that my real strengths lie elsewhere. (Especially since I am a very slow designer and could never make a schedule.) After the experience at Visual I saw that I could probably do directing work pretty well so when I went into the animation school I wanted to get as broad an overview of the animation process as possible so that I could someday get a position as a director or assistant director. (Naturally, everyone under the sun thinks he can direct and that is is easy and there isn’t much study involved. Nothing could be further from the truth!)
The school’s main office, main animation and manga classrooms were near Hiroo station, near the middle of the city. It’s a very nice but very expensive area—lots of embassies around there. It was just over an hour’s train ride from my apartment and it was not fun during rush hour. After awhile I changed to the second year animation class room which was in the northern part of town, up past Ikebukuro station.